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Post by Pendragon on Jan 23, 2017 2:19:29 GMT
The movement system Everyone starts with seven movements overall. Your amount of movements can be increase depending on Class, Talent, Magic, and Technique. For none Talent, Magic, or Technique, all your actions will take up a movement. This is basic movement stuff. For example, sword strikes, kicks, or even running. However, reacting to something will take up zero amounts of movements, like jumping out of the way, blocking sword strike with your shield. If you use a Technique or spell however in response, they will use your movements. You can cross two meters naturally with one movement. All dash movement's uses up one movement to perform and move to ten meters. Spells and Technique from Tier 1 will use three movements. Every rank higher will use plus one extra movement on top of the last one. The following table should simplify everything. Punch/kick/run | One movement
| Responding without Talent.
| Zero movement.
| Tier one Talent
| Three movements
| Tier two Talent
| Four movements
| Tier three Talent
| Five movements.
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