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Post by Pendragon on Aug 2, 2017 4:02:38 GMT
Dog Tier: 1 Classification: Canine Description: Man beast friend, mainly humans. An adult dog will have 42 teeth. Their sense of smell is that million times stronger than that of a human being. Our friendly canine dogs are speedy little guys; at full speed, the average dog can run up to 19 miles per hour. There are a variety of different types of dogs and variety of colors on their fur. Most dogs are domestic but there are dogs in the wild. Wild dogs typically try to stay from humans unless they grow brave enough. However, these ones are more aggressive nature. They come in many different sizes, the smaller ones known as toy breeds. Drops: 10 Gald Dog meat Location: Forests, urban
Bird-flight Tier: 1 Classification: Avian Description: Most birds with flight have feathers. Some have variety of colors but most are solid in coloring. They have wings that grant them flight and they are known to be warm blooded. Their bones are hollow which helps them to fly. They evolve from theropod dinosaurs. From that evolution line, they become much smaller and timid. Some birds species are intelligent enough to create and use tools. Most birds head to the south during the winter to stay warm and come back to the north during the spring and summer. While birds are not known to produce venom, but some birds are poisonous to touch or eat. Drops: 10 Gald. Bird meat. Poison bird meat (depending on the species which needs to be known). Bird feathers. Bird eggs. Location: Everywhere.
Imperial Ghoul Tier: 2 Classification:Undead Description: This scary zombie stands tall and proud, his grey flesh strong and healthy and muscled, his sharp claws stained black, and his clothing strangely well kept. His flickering red eyes have a smart, evil and cruel shine. The ghoul looks over in a calculating judgment (of value) while licking each gore-coated claw on one hand with the tip of his long tongue. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. A humanoid who becomes a ghoul in this way holds none of the abilities it possessed in life. It is not under the control of any other ghoul, but it hungers for the flesh of the living and behaves like an ghoul in all respects. If it scratches, it can cause a stun to last for one post and put someone in a fever sick state. Drops: 50 gald. Leather Location: Urban
Gremlin, Grimple Tier: 2 Classification: Monster Description: This sickening looking humanoid conveys an annoying closeness to a half-starved, mange-ridden opossum. All grimples are loaded with sickening beast lice. At whatever point a warm-blooded animal comes in physical contact with a grimple, they can get to be invaded with lice (a gm may choose or not). A round later, the creature will start to tingle wild. The tingle demonstrates so diverting that for the time allotment of the pervasion, that Perception Talent can't be utilized. Fortunately, these irritating parasites can't live long on non-gremlins, and get by for 24 hours. (being submerged) in water or presentation to solidifying temperatures additionally executes a beast lice pervasion. One per round, they may send a 30 foot long puke attack that deals tier one damage. Grimples are filthy urban scavengers that lurk beneath the eaves of abandoned buildings, clock towers, belfries, and steeples. Sickly-looking and ragged, they shed constantly as a result of the small parasites they host. Quick climbers, grimples also have loose flaps of skin that stretch between their arms and allow them to glide short distances. Grimples despise humans and show it by attacking drunks, unlocking stables, torturing guard dogs, and loosening hanging storefront signs so that they fall on people. This does not stop them from sometimes allying with humans and other humanoids, but such collaborations are always temporary, as a grimple is ever plotting betrayal. Although a grimple is often arrogant and overbearing, its ability to vomit at will (and propensity for doing so constantly) remains its most unappealing quality. Voracious omnivores, grimples feast off garbage. They frequently target inns, restaurants, and other places where they can scavenge a steady supply of food. Drops: 50 gald. Grimple eyes. If cooked right, can taste like chicken but will diarrhea. Location: Urban
Gremlin, Vexgit Tier: 2 Classification: fey Description: With a head like an angry shellfish, this extremely angry little insectoid animal makes noise and rattles with a minor however strong looking sledge. Twistedly dangerous little violent people, vexgits have a great time rejecting and destroying the works of bigger races. The bigger and more confused the goal, the better. While one of these angry resentful wild animals may completely enjoy catching somebody behind an entryway with a stuck bolt, removing the wheels on a carriage or tricky expelling every one of the nails from a little watercraft, it's when gatherings of vexgits get together that they're really unsafe. In such occasions, the portcullis vexgit-moved in huge numbers gatehouse changes into a deadly weapon, while a clock tower turns into an extremely large amount slide of mechanical devices holding up to topple. Engineers caution loyal students of beautiful Constructions destroyed by these loud and aggressive wild animals, with many faulting their biggest disappointments for such little saboteurs. Like most demons, vexgits like to live underground, yet city-based areas and the gadgets they find there fascinate them, often drawing groups of the risky fey to sewer underground tunnels and deserted distribution centers. Vexgits stand 1-1/2 feet tall and weigh around 16 pounds. A gathering of up to six vexgits can cooperate to take apart a gadget. Vexgits are skilled at taking apart hardware, decreasing even complex gadgets to waste with stunning speed. Drops: 50 gald. Vexgit hammer that can be used to craft armor and weapons. Location: Urban
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