Post by Pendragon on Aug 8, 2017 13:58:43 GMT
Rogue
Rogues are agile and the fast. They are often assassins or thieves. Sometimes they work for the royal family in killing someone to make a living or as a thief stealing from others to survive. While they do not get melee techniques, they can overwhelm with barrage attacks. Their ability at throwing small knives is lethal.
Life is an interminable experience for the individuals who live by their wits. At any point simply one-stage in front of peril, unscrupulous or free individuals depend on their shrewd, ability, and appeal to twist the unavoidable, effectively chose future to their support. Never comprehending what's in store, they get ready for everything, getting to be experts of a wide assortment of aptitudes, preparing themselves to be specialists cheats, athletic adaptable, athletic individuals, stalkers, or experts of any of many different occupations/professions or abilities. Hoodlums and speculators, quick talkers and peacekeepers, offenders and reward seekers, and voyagers and specialists all may be accepted to be unscrupulous or free individuals, and in addition colossal quantities of different occupations/professions that depend upon minds, stunning capacities, or good fortune. Albeit numerous professional killers or rebel individuals support urban communities and the enormous number of chances of urban areas, a few lives out and about, going far, meeting intriguing individuals, and confronting fantastic threat in quest for similarly incredible wealth. At last, any who need to shape their unavoidable prospects and live all alone terms may come to be a Rogue.
Bonuses:
All basic actions that require a movement is reduced by one, however no movement will ever go below 1.
They have +two additional movements.
Small objects being thrown deals tier 2 damage.
Requirement: Can only start off as one.
Rogues are agile and the fast. They are often assassins or thieves. Sometimes they work for the royal family in killing someone to make a living or as a thief stealing from others to survive. While they do not get melee techniques, they can overwhelm with barrage attacks. Their ability at throwing small knives is lethal.
Life is an interminable experience for the individuals who live by their wits. At any point simply one-stage in front of peril, unscrupulous or free individuals depend on their shrewd, ability, and appeal to twist the unavoidable, effectively chose future to their support. Never comprehending what's in store, they get ready for everything, getting to be experts of a wide assortment of aptitudes, preparing themselves to be specialists cheats, athletic adaptable, athletic individuals, stalkers, or experts of any of many different occupations/professions or abilities. Hoodlums and speculators, quick talkers and peacekeepers, offenders and reward seekers, and voyagers and specialists all may be accepted to be unscrupulous or free individuals, and in addition colossal quantities of different occupations/professions that depend upon minds, stunning capacities, or good fortune. Albeit numerous professional killers or rebel individuals support urban communities and the enormous number of chances of urban areas, a few lives out and about, going far, meeting intriguing individuals, and confronting fantastic threat in quest for similarly incredible wealth. At last, any who need to shape their unavoidable prospects and live all alone terms may come to be a Rogue.
Bonuses:
All basic actions that require a movement is reduced by one, however no movement will ever go below 1.
They have +two additional movements.
Small objects being thrown deals tier 2 damage.
Requirement: Can only start off as one.