|
Post by Pendragon on Aug 8, 2017 14:01:52 GMT
Barbarians-For some, there is only violence. In the ways of their people, in the extreme anger of their passion, in the howl of war, conflict is all these violent difficult souls know. Violent people, hired muscle, masters of evil and violent martial ways of doing things, they are not soldiers or professional warriors-- they are the battle possessed, creatures of murder and spirits of war. Known as (dangerous, wild people), these war-starting people know little of training, preparation, or the rules of war fighting; for them, only the moment exists, with the enemies that stand before them and the knowledge that the next moment might hold their death.
They possess a sixth sense connected to danger and the ability to last through to weather all that might involve. These violent warriors might rise from all occupations, peaceful, law-obeying, productive, and animal-like, though whole communities of people hugging/supporting such patterns of thinking/ideas roam the wild places of the world. Within dangerous storms, the deeply emotional spirit of battle, and trouble to those who face their extreme anger.
Barbarians excel in combat, possessing the martial amazing abilities and strength to take on enemies appearing to be far superior to them. With extreme anger granting them boldness and daring beyond that of most other warriors, barbarians charge desperately into fight and ruin all who would stand in their way. Requirement: Must start off as one.
Class exclusive talent. Berserker This talent can only be obtained by Barbarians class. This talent is consider a core talent for anyone who is a Barbarian. Depending on the tier of this class will depend what abilities they gain. Rage: One per thread, a Barbarian may call upon their rage, allowing them to become stronger, faster and more dangerous. This takes up 0 movements and last depending on the tier of the Talent. Tier one, this talent last three turns, each tier up this talent increases by 1. Once rage is turned on, the user physical, strength becomes strong category regardless if they are considering weak category. Their movement increases by two. If they have the talents: intimidate, acrobatic, or Sprint. Those skills are increased by on tier. They are unable to feel any emotion but rage. They are unable to feel during the duration. If the user falls unconscious, their rage immediately ends. However, the biggest drawback to this talent is the fact everything goes back to default and everything affected will decrease by one tier, but never below tier 1. Obtain automatically once into this talent.
Scent: The barbarian gains the scent ability while raging and can use this ability to locate unseen foes within 10 meters of them. Obtain at tier two.
Howl: The barbarian unleashes a terrifying howl as a tier one movement . All enemies within three meters affected becomes fear status. Making them unlikely being able to attack and more likely to retreat. This lasts for two posts. Obtain at tier two.
Powerful Blow: The user attack can bypass armor of tier 2 and one. The damage is tier three power. However, this can only be used once per post and while using raging talent. Obtain at tier 3.
|
|